Search results for "multi-agent systems"

showing 10 items of 40 documents

Consensus in inventory games

2008

This paper studies design, convergence, stability and optimality of a distributed consensus protocol for n-player repeated non cooperative games under incomplete information. Information available to each player concerning the other players' strategies evolves in time. At each stage (time period), the players select myopically their best binary strategy on the basis of a payoff, defined on a single stage, monotonically decreasing with the number of active players. The game is specialized to an inventory application, where fixed costs are shared among all retailers, interested in reordering or not from a common warehouse. As information evolves in time, the number of active players changes t…

TheoryofComputation_MISCELLANEOUSComputer Science::Computer Science and Game TheoryInventoryMulti-agent systemsStochastic gameComputingMilieux_PERSONALCOMPUTINGTheoryofComputation_GENERALConsensus protocols; Game theory; Inventory; Multi-agent systemsOutcome (game theory)Consensus protocolssymbols.namesakeBayesian gameNash equilibriumBest responsesymbolsRepeated gameEconomicsCoordination gameMathematical economicsGame theoryGame theoryProceedings of the 3rd International Conference on Performance Evaluation Methodologies and Tools
researchProduct

Distributed Consensus in Noncooperative Inventory Games

2009

This paper deals with repeated nonsymmetric congestion games in which the players cannot observe their payoffs at each stage. Examples of applications come from sharing facilities by multiple users. We show that these games present a unique Pareto optimal Nash equilibrium that dominates all other Nash equilibria and consequently it is also the social optimum among all equilibria, as it minimizes the sum of all the players’ costs. We assume that the players adopt a best response strategy. At each stage, they construct their belief concerning others probable behavior, and then, simultaneously make a decision by optimizing their payoff based on their beliefs. Within this context, we provide a …

TheoryofComputation_MISCELLANEOUSComputer Science::Computer Science and Game TheoryInformation Systems and ManagementGeneral Computer ScienceManagement Science and Operations ResearchIndustrial and Manufacturing Engineeringsymbols.namesakeSettore ING-INF/04 - AutomaticaGame theory; Multi-agent systems; Inventory; Consensus protocolsEconomicsRisk dominanceGame theoryMulti-agent systemsStochastic gameInventoryComputingMilieux_PERSONALCOMPUTINGTheoryofComputation_GENERALRationalizabilityConsensus protocols; Game theory; Inventory; Multi-agent systemsConsensus protocolsMulti-agent systemNash equilibriumEquilibrium selectionModeling and SimulationBest responsesymbolsRepeated gameEpsilon-equilibriumSettore MAT/09 - Ricerca OperativaMathematical economics
researchProduct

An extended JADE-S based framework for developing secure Multi-Agent Systems

2009

Agent communities are self-organized virtual spaces consisting of a large number of agents and their dynamic environments. Within a community, agents group together offering special e-services for effective, reliable, and mutual benefits. Usually, an agent community is composed of specialized agents performing one or more tasks in a single domain/sub-domain, or in highly intersecting domains. However, secure Multi- Agent Systems require severe mechanisms in order to prevent malicious attacks. Several limits affect exiting secure agents platform, such as the lack of a strong authentication system, the lack of a flexible distributed mechanism for access control and the lack of a system for st…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniService (systems architecture)AuthenticationPublic key certificateComputer sciencebusiness.industryMulti-agent systemmedia_common.quotation_subjectJADE (programming language)Access controlMulti-Agent Systems Security Biometric Authentication SystemsComputer securitycomputer.software_genreHardware and ArchitectureStrong authenticationbusinessLawcomputerSoftwareComputer networkReputationmedia_commoncomputer.programming_languageComputer Standards & Interfaces
researchProduct

A genome based vision of multi-agent systems

2011

A set of software agents can be programmed to provide a large but finite set of services, often defined during design phase. After an evolution of the external environment, the pre-defined services could be unable to satisfy the requested quality. In this work it is proposed an agent framework capable to adapt the agents in order to improve the quality of services provided by an agent society in correspondence with a modification of the external environment. These agents are based on a biologically inspired structure (genome), that de- fines all their behaviors and knowledges. The effectiveness of the approach is proved by a set of successful experimental results

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAgent Models and ArchitecturesAdaptationAgent models and architectures Multi-agent systems adaptationMulti-Agent Systems
researchProduct

Decentralized Intrusion Detection In Cooperative Multi-Agent Systems

Settore ING-INF/04 - AutomaticaIntrusion detectionsecuritymulti-agent systems
researchProduct

Common and Domain-specific Metamodel Elements for Problem Description in Simulation Problems

2014

It is well known that the multi-agent system paradigm is well suited for modelling and developing simulations of complex systems belonging to several application domains. Simulation study aims at developing simulation models useful for representing, studying and analyzing entities and their behavior in a system according to specific purposes. With our work we are trying to understand what are the right elements to be considered and included in the description of a simulation problem. In order to root our resulting metamodel in the state of the art of multi-agent simulations we started from the study of twelve papers dealing with four different application domains: Crowd Dynamics, Traffic an…

Vehicle dynamicsRoot (linguistics)Theoretical computer scienceComputer scienceMulti-Agent SimulationSupply chainSimulation modelingComplex systemSystems designSimulationDomain (software engineering)Metamodelingdomain specific metamodeling language multi-agent systems
researchProduct

Engineering multi-agent systems using feedback loops and holarchies

2016

This paper presents a methodological approach for the engineering of Multi-Agent Systems using feedback loops as a first class concept in order to identify organizations. Feedback loops are a way for modeling complex systems that expose emergent behavior by means of a cause-effect loop between two levels called micro and macro levels of the system. The proposed approach principles consist in defining an abstract feedback loop pattern and providing activities and guidelines in order to identify and refine possible candidates for feedback loops during the analysis phase of the Aspecs methodology. This approach is illustrated by using an example drawn from the smart grid field.

0209 industrial biotechnologyLoop (graph theory)Computer scienceMulti-agent systemMulti-agent systemsMethodologyControl engineering02 engineering and technologyFeedback loopFeedback loopsField (computer science)020901 industrial engineering & automationSmart gridHolarchiesMulti-agent systemArtificial IntelligenceControl and Systems Engineering0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingFeedback loopElectrical and Electronic EngineeringHolarchie
researchProduct

Reinforcement Learning Your Way: Agent Characterization through Policy Regularization

2022

The increased complexity of state-of-the-art reinforcement learning (RL) algorithms has resulted in an opacity that inhibits explainability and understanding. This has led to the development of several post hoc explainability methods that aim to extract information from learned policies, thus aiding explainability. These methods rely on empirical observations of the policy, and thus aim to generalize a characterization of agents’ behaviour. In this study, we have instead developed a method to imbue agents’ policies with a characteristic behaviour through regularization of their objective functions. Our method guides the agents’ behaviour during learning, which results in a…

FOS: Computer and information sciencesComputer Science - Machine LearningArtificial Intelligence (cs.AI)Computer Science - Artificial Intelligenceexplainable AI; multi-agent systems; deterministic policy gradientsGeneral Earth and Planetary SciencesVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550General Environmental ScienceMachine Learning (cs.LG)
researchProduct

Expliquer le comportement de robots distants à des utilisateurs humains : une approche orientée-agent

2020

With the widespread use of Artificial Intelligence (AI) systems, understanding the behavior of intelligent agents and robots is crucial to guarantee smooth human-agent collaboration since it is not straightforward for humans to understand the agent’s state of mind. Recent studies in the goal-driven Explainable AI (XAI) domain have confirmed that explaining the agent’s behavior to humans fosters the latter’s understandability of the agent and increases its acceptability. However, providing overwhelming or unnecessary information may also confuse human users and cause misunderstandings. For these reasons, the parsimony of explanations has been outlined as one of the key features facilitating …

[SPI.OTHER]Engineering Sciences [physics]/OtherHuman-Computer InteractionExplainable Artificial IntelligenceIntelligence artificielle explicable[SPI.OTHER] Engineering Sciences [physics]/OtherMulti-Agent SystemsSystèmes multi-AgentsInteraction homme-Machine
researchProduct

Biometric Features for Mobile Agents Ownership

2005

Multi-Agent System (MAS) architectures can be used for e-Business application due their flexibility, scalability and interoperability. Agent ownership implies that a specific person or organization (the owner) is responsible for the agent's actions. Agents, whose ownership was certainly fixed, could operate on behalf of their owner to make transactions, to buy or sell products. Security requirements in the agent ownership setting process are the identification of the owner and the protection of the identification information carried by an agent. In this paper, we investigate the possibility of using biometrics in mobile agent systems for owner authentication. Biometric features can be used …

biometric authentication systemsmulti-agent systems security.ComputingMilieux_LEGALASPECTSOFCOMPUTINGagent ownershipComputingMethodologies_ARTIFICIALINTELLIGENCE
researchProduct